© Copyright 2004 by James Larson
User Controls Explained
How to Play
BlackBox is played on an 8 x 8 square grid. Inside the grid, a user specified
number of atoms are placed at random by the computer. The user then tries to
determine the location of those atoms.
The user may click any of the 32 numbered buttons around the grid. That causes
a ray to be shot into the box from the associated side. As the ray encounters
atoms inside the box, the following rules are applied:
|1||Rays that strike an atom directly are absorbed.|
|2||Rays that come within one square of an atom such that it would pass right by if it were to continue, are deflected 90° away from the atom.|
|3||Rays aimed between two atoms one square apart are reflected.|
|4||Rays that enter on either side of an atom at the edge are reflected.|
|5||Rays otherwise travel in straight lines.|
Please examine the graphic below. Each of these rules are illustrated by it.
|Ray Enters||Ray Exits||Description|
|2||2||Reflected by two atoms.|
|7||9||Deflected by one atom.|
|21||4||Deflected by three atoms.|
|22||--||Absorbed by an atom.|
|28||28||Reflected by atom on the edge.|
This classic computer game has been written and distributed by
In God We Trust...